The client can use the LAN IP of the host for connecting (usually in a format of: ). Hosting and joining are similar however you do not need to worry about port forwarding through the router (software firewall issues may need to be resolved on the host). If you want to join a hosted game you must know the IP address of the host (they will need to disclose this to you). To host across the Internet the host must allow port 5445 UDP to their machine (usually set within the router). One person must act as the host for the game. This is currently not in a working state and you can ignore it. Note: You may see a lobby button in TLMP. Remove the following files/folders from your Torchlight directory: The Multiplayer will be attached when Torchlight is started and you should see the Multiplayer button in the main menu. I.e.: C:\Program Files (x86)\Steam\SteamApps\common\torchlight If you obtained Torchlight through other publishers this will unfortunately not work.Įxtract the files into your Steam Torchlight folder:
You must have the Steam version of Torchlight (v1.15). The current version of TLMP is for testing only, use at your own risk.